. However, getting to the higher ranks will also allow you to gradually hold more. This put me from about 10 gold per month to. Check out Henry's mod if you want to build tribal holdings but don't need level 4 tribal buildings. There are also Muslim tribals in the duchy of. May 13, 2017; Add bookmark #4 Woifee said: If there is a free slot in the county you can build a tribal holding if you are tribal as well and controll the county yourself. Impatient: can take a decision to immediately advance all their on going scheme if they are above the stress level 1. Does the game allow for adding a province holding more than once?Crusader Kings. Make level 2 tribal buildings in a level 2 tribal holding convert to level 1 castle buildings, or give a discount, or something, jesus christ. He's only good at one thing, and. Paso 3: construye Market City de nivel 4 en Tribal Holding y dáselo a tu heredero. Nov 16, 2020. Holdings will no longer claim that there are a Tribal holding when trying to construct a new holding while not having enough Gold (it was only a UI bug). Just give each one of those to someone (that isn't already your vassal). 8 gold and some kind of farm building first. Currently the chance of the event firing is 20 percent. Anyway, what do you have to do is capture a tribal county and move your capital there, then give away all your feudal counties to your vassals. Either Build More Tribal Holdings *OR* Tribalism Beyond. Add the ending ". 9. Indeed, a feudal holder of a tribe of a different religion gets the "wrong holding. King +1 Renown. Yasha. When I go to a spot on my duchy with no holdings and click 'construct new holding' I get informed there are no holdings available to build. 3 System - bug is non-system related Platform - Steam Mods - none Severity - Major, all Tribal Holdings useless Description - According to the wiki: 'If a Feudal or Clan ruler owns a Tribe it will gain no taxes or levies from but will have the option to turn it into a Castle at the cost of 500 Gold. I got that too,i was at the beginning of the game in a county in Austria in 1066 (so absolutely feudal) and i had 70 gold, i went to see how much i needed to build a new holding and the tooltip said i couldn't build anything because i didn't have enough gold (true) and i had tribal holdings (false, i was. I miss the CK2 system where you could just slap a tribal holding on an empty spot on a county and call it a day. Random note #1: At least tribals should be able to upgrade churches if they have lay clergy. Higher development increases this chance. Obviously, this isn’t incredibly easy to do. 9. Forgiving: can consume a hook to lose stress and gain opinion. So for example if you're a Tribal King, grant your primary heir a castle holding to make him Feudal, then when you're about to die you grant him a Kingdom title of his own. I have. You can. It's probably doable to stay tribal for the entire game, especially the way the AI typically plays. No you cannot destroy or replace entire holdings. - focus building your army to be bigger than your neighbouring tribes. 3) Governor to Vassal Mapping. Then you just revoke and give duchy titles to that priest and boom. It can be annoying, but its not really stupid. Level 3 buildings cost 340 Gold and a level 2 holding. You. Unlike ck2 in ck3 there isn't. Pay attention to which counties you want to grant to your children. 6. 1; Reactions: Reply. Get another holding that is tribal or reform your government. You get - 25 opinion with all vassals of that holding type when it's done. that is actually not true. Then its going feudal to allow the use of economic buildings and. If A, you have to build a new castle and it will takeover as the primary holding since it is your correct type of holding and you can create a vassal for the old. "contains tribal holding" warning when trying to construct new holdings (castles/temples/cities) Description When trying to construct a new holding in my realm (with the proper techs) there is a warning for the requirment "county of [insert county here] has a tribal holding" despite being feudal . PathOfDesire • 2 mo. 149 comments. Kill List, Attach to Army, Force Realm Priest Endorsement, Tribal Walls / Tribal Holding variants, Reworked Dynasty UI, Improved Battle UI, Player Coat of Arms Graphics, Rally Point Improvements. For the Castle, this means you see a. Call the achievement "Wilderness Utopia" or something equally ridiculous. g. Two decades separate these two pictures. Grant all the tribal titles to a single, old, landless male of your culture/religion (married to a woman past childbearing age, if possible slightly younger than he). They're unable to build anything. Wrathful: can duel criminals to enforce the punishment. I remember two requirements that it has that you don’t mention in your post: You must practice an organized religion. (CK2: To go feudal on your own, your capital must be a Castle-holding or a Tribal-holding with Hillfort IV. Wait a minute. Crusader Kings. Tribals can raid and have concubines. Tribal holdings cannot be constructed. As I said, it's 1 tribe per county. I am convinced as someone who played CK2 for over 800 hours that CK3. They upgrade eventually. This is the part I hate about CK3 economy. Hey! I know this post was a while ago, but it just came up in a google search. Should be compatible with anything that doesn't touch that. This guide will cover a comprehensive strategy for selecting holdings, counties and buildings for Feudal lords in the 1. 175 Monthly Development Growth per Councilor Skill) * 0. 9? I had this too, it only shows when you don't have enough money for some reason, as soon as I had enough money to build a new holding it went away, so don't worry. Tribe holdings represent the entire tribal population of that province (and as a result benefit from having empty holding slots in the province) so building more doesn't make sense. - Rulers have a cases belli on characters who destroy holdings. Reply. Forms of Government. It's only if you give a Tribal holding to a character who never owned a Tribal holding before that you get the opinion penalty. Holding Court costs 100 Prestige for a King and 125 for an Emperor and triggers 3 random petition events. they will be gone. Anyway, I had another county with a city, a temple and a tribal holding and still couldn't upgrade with the same reason. Vassal Contribution --- Tribal rulers get taxes and levies from their vassals based on their fame. One thing I noticed is it's way easier to spread your religion and culture if your still tribal. I miss the CK2 system where you could just slap a tribal holding on an empty spot on a county and call it a day. You get -90% on taxes and levy. The Clan government type is used by most Muslim realms. Titles. However, later on, you’ll want to. 55 Monthly tax +1% Holding Taxes — +2% Light Cavalry Toughness 4 Wellsprings 250. All 3 possible holding type for the undeveloped holding are grayed out with a message saying you cannot build in a county with a tribal holding in addition to all of. CK3 Dev Diary #55 - Modding improvements CK3 Dev Diary #57 - An eventful summer CK3 Dev Diary #58 - Stre(ss)tching the traits CK3 Dev Diary #59 - Fantastic presets and where to save them. Actually discovered some neat way to change feudal holdings in tribal - it's simple - you use free slot in county window and build tribal holding. Direct Vassal Opinion: -30. Posted by 6 days ago. Only buy them if you must. It went pretty stable after and I successfully converted two of my tribal holdings into castles and Praha nearly provides me with 1k troops (I grabed some Castles from Moravia as well) and see Im now even King of Bohemia. 1) You need to have an empty holding slot. the coat to feudalise a tribal holding) that keeps you safe from large feudal neighbours. Crusader Kings III offers a debug mode (disabled by default) that allows the inputting of console commands. In this Crusader Kings 3 video, I give you a guide to the tribal government in CK3. In particular, your county control and development are vital for the output of both gold and levies, so it's well worth improving them where you can. All they have to do is open the Decisions tab on the right side of the screen and click on the “Adopt Feudal Ways” decision. )cant build cities or temples or castles anywhere. Destroy and Convert Settlement is a small mod that allows you, under some conditions, to destroy or convert to another type your Holdings. [Unfinished] I recreated 1936 HOI4 in CK3! Need feedback and. Happy Anniversary to the entire Crusader Kings family! Hard to believe it has already been a year since launch!. Holding effects County effects Realm effects 1 Small Plantations 100 Gold — +0. However, the requirements for adopting Feudal ways are extremely hard to get. High Tribal Authority (Level 3) Direct Vassal Opinion: -10; Titles can be revoked; Vassals can be retracted. Report. 80 Badges. Zero penalty that way. If B, you have to make a stone hillfort in your capital and then adopt feudalism and your primary holding will automatically upgrade to a castle. Breakdown [edit | edit source]. Assuming you start as a tribe, you’ll need to increase your tribal authority. 25 Renown. 2. The only rulers in CK3 that can change their government are Tribal rulers. Reforming to feudal grants the same amount of. Crusader Kings III: 1 Year in CK3. In CK2, nomads can pillage holdings and completely destroy it, meaning that holding (castle, city, temple) is completely gone from the map and only empty land is left. Instead I grant these counties to unlanded characters, so they can take the "adopt feudalism through liege" decision that just cost prestige for them. How do I build holdings? Make sure you have feudal or clan government. 3. There are strict conditions for converting either one, and there does not seem to be a path for a tribal character to convert to feudalism if they don't hold any tribal lands: the wiki says you must have a stone hillfort to adopt. Run your game. In CK2 new tribal holdings were built automatically in an empty land slot -. You are locked in the tribal era and will lose years of tech progress if you delay the transition too much, your neighbours that aren't tribal will have lvl 2 holding and building before you and it will be even worse. Wait til you're in a good, stable situation. Both let you build tribal settlements in empty areas when playing tribal, and then this mod lets you set up holy orders in those tribes, difference between the two mods being that Tribalism Beyond also lets you upgrade tribal buildings to level 4 and so may be preferable if you want to. . At least 10 if I remember right. However a castle holding will never change into a city holding as you asked in your question. As for religion, Krstjani would be the best bet, closest 3 holy sites. g. This gets expensive fast for person who holds those tribes, especially since they get no income from them. Should feudalize tribal holding. Tribal holdings in a feudal kingdom don't automatically upgrade with your capital, and you suffer -30 relations penalty with any tribal vassals. report. 2. Show hidden low quality content. To honor his memory please continue his legacy and please credit him, from his sister. Tribal, especially pagan tribal is stronger only in the early start date. The only rulers in CK3 that can change their government are Tribal rulers. 2) (Haven't verified but it's how it worked in CK 2) To build a holding type that is already present in the county the county must already have at least one of each holding type present. In this Crusader Kings 3 video, I give you a guide to the tribal government in CK3. Durning inheritance, the government of a char remains the same unless a higher tiered title gets inherited and its. However, these rulers will need to meet some special requirements. The majority of buildings come in 8 levels and need the same innovation as the holding level they require. 25 Monthly tax — — 2 Trading Posts 150 Gold Crop Rotation +0. ago. Desomega Mar 31, 2015 @ 7:55am. I think it’s a visual glitch. Every 2 levels of a tribal holding converts to an equivalent fuedal holding. Imprison the pope. 5. 9? : r/CrusaderKings. ago. Castle Town 2. Its compatible with pretty much anything. - Not only do all your holdings convert, You get free cities and temples constructed in most provinces, which is worth 500-600 gold a pop. From here you can make all of Ireland Feudal before they are technically able to. However, the requirements for adopting Feudal ways are extremely hard to get. If you are tribal though, you can't build any more tribal settlements in empty baronies the way you can with castles. happens everywhere in game? no mods and this happens every game < > Showing 1-2 of 2 comments . " I remember before this patch In my last game, I was a Lombard count, married to the daughter of a Polish chief. Desomega Mar 31, 2015 @ 7:55am. So it definitely seems to depend on the character you give the holding to in some way, and doesn't seem to be about a mismatch between your Feudal government form and their Tribal government form. Its just a shame the long-term for tribal playthroughs isn't as rewarding due to adopting feudalism being a nightmare Develop your tribe's lands: settle new villages! Features: Unlocks the ability for the player to build new tribal baronies. This threat means to come up with solutions to multiple of these problems. The cost of becoming a duke is not that high, so the rewards are low as well. If you want to cheese this, reform your religion, border a Feudal nation, swear fealty, and become Feudal, which doesn't require all Tribal innovation, and only needs tribal authority 3. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. . Many tribal holdings start the game at 0 or 1 Development, and so the player ruler's steward will need to spend some time using the "Increase Development in County" job on the ruler's capital. If anyone else is looking for the answer, you can execute commands/effects from the debug console using the "effect" console command. This will let you move up to the crown authority you need to change the succession laws. HOWEVER - tribal retinues retain their prestige maintenance status in perpetuity. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. This guide will show you how you can feudalize holdings. Age of Wonders 4 Empire of Sin Cities:. R5: One of my oldest goals in ck3 was to find a method to become the catholic head of faith. They should loose out on feudal somewhere in between the 2 start dates (sadly it not. It also requires that you capital holding and not just any holding has level 4 stone hillfort. Look for the ID of the barony you want to change (you have to start the game in debug mode and then hover over the barony on the map and the ID is in purple) 8. #5. Tribal holdings provide more troops, but less tax. You can build a tribal holding in a county that has other types of holdings, such as castles, cities or churches. How To Feudalize – Crusader Kings 3Cant construct new holdings? It seems that I cannot construct new holdings. The problem is of course that this isn't the county capital. If I tyrannically revoke their shit and grant it to. The process of moving from a tribal to feudal society is actually much easier than it seems. if the county doesn't already have a castle, temple, and city you can't build a second castle. That way, when you do critizise them, you'll be a mile away, and you'll have their. CK3 has quite the selection of graphic medieval diseases. Subscribe. 4. If your lord is prestigious, his men will follow him. So if you want Sharukan to become feudal, build for him a hillfort. Feudal holdings are a lot more valuable and developed than tribal territories, and it takes a significant investment of gold to convert a tribal territory to feudalism. This should change their government to tribal. " It depends. Once a county has feudalized in CK3, it will remain so unless you personally hold it as an extra holding other than your. Imprison them, makes the next steps easier. Experienced Players may not benefit from this but feel free to contribute your ideas. Now the suggestions bar is telling me "You should feudalize Vologda" and mousing over it it elaborates saying "As a non-tribal character, tribal holdings give you neither levies nor taxes. To construct new Holdings, you have to upgrade to Feudal or Clan, which can take a while- especially if you culture-blob in a low-tech zone. (It also needs level 1 Castle Infrastructure tech) FYI any tribe held by a feudal ruler require now stone hillfort to be converted to a castle. The problem is that after feudalising the tribe I cannot build any city nor temple. This is part of the Samanid in 867 starts, eastern corner up against the mountains (hard to find it if you don't know the area) Manding/Bambuk: Gold, gold, gold. I really really miss CK2 tribes, they were kind'a unique compared to feudals, not just a gimped version. I don't want to waste my money upgrading them but I don't want the penalty either. Originally posted by Falk0: First of you can't turn Tribal holdings into Temples. Don't raid until you can, with your raiders and levies combined, raid the entire holding -- tribal holdings and temples/bishoprics. But you can also see there is a castle in this county: Image 3. They simply don't have the life span for it with everything you need to do. Feudal and Clan rulers can turn them into Castle holdings at the cost of 500 gold; Constructing a Temple holding will raise Fervor by 1 and grant its county title holder 500 Piety regardless of which ruler funded it. Level 2 buildings cost 250 Gold. How long do you want to spend sieging? Even in a tribal region, an army with siege MAA will siege 2-3 times as fast as one without, and since most CB's cap you combat war score at +50%, having siege MAA is the difference between a 2-year war and a 5-year war. To open Crusader Kings 3 in debug mode without Steam: Go to your CK3 installation folder. Add -debug_mode to the launch options, then launch the game. Console commands are also welcome if that's the way to do it. My CK3 work: Province ID map - mod/s: Blue Persia - color blue for Persia // Ibn Battuta's Legacy - alternative. For console gamers, CK3 update 1. CK3 Wiki Active Wikis. . Feudalize+ changes the logic for upgrading tribal holdings to castles to be more logical than base game behavior. Great Holy war/Jihad - usurp entire kingdom. will your vassals do it if they have the money? Thanks, I didn't see there was a little button next to the holding. 2 [ck3. Jul 29, 2015 @ 11:37pm Thanks! #2. BUG? Showing 1 - 6 of 6 comments. A bug of 1. As you can see, if your liege was non-Tribal with Limited Tribal Authority, you’d be able to convert to. How can you tell if a culture is tribal or feudal? See full list on ck3. You should reform the holding, making it a. It doesn’t actually prevent you from building new holdings, from my testing it only appears when you can’t build said holding (usually not enough gold or haven’t built a at least one temple/city first) CRUSADER KINGS PURCHASE LINK: Intro & Summary1:11 Pre-Feudal Setup4:51 Planning Your Kingdom11:27 Reforming. Still new to CK3 so I am not even utilizing & min-maxing most of the mechanics. The majority of buildings come in 8 levels and need the same innovation as the holding. There can only be one tribe in a province, but it gets +50% income and levy size for each empty slot in the province. Temples are taxed according to the Clerical Tradition doctrine of the faith. There are different governments in CK3. /2016 às 9:56 #9. Chapters0:00 - Intro0:54 - Holdings4:52 - Tribal Holdings & Buildings7:45 - Buildings19:50 -. Gold gold gold. Denis - Holy heal fix scoping and localization - fix for mercenary character template - Localization fixes - Tribal governments can raid # Princes of Darkness, "Torture and Toreadors", Version 1. It just says something like 'will convert to [building name] when upgraded to a Castle', I don't recall seeing any levels noted. I think there ought to be an achievement for adding a holding slot to a one-holding province that begins the game as tribal - e. Following. Workshop Page: Try out our other mods! Dynamic Ward Limit: makes Ward limits scale with learning, instead of. 2 patch. They can be taken early to make them de jure faster, also covers the cost of the court positions and upgrades to court. Accurate_Poem9544 • 3 yr. Two things: Looks like all of my holdings in my territory have changed to feudal (castle) but there were a couple vassals (of 60) that are still tribal. Back in Crusader Kings 2, every holding mostly had the same improvement buildings. Apparently though from reading online posts and guides, basically the way you kind of have to do it without sacrificing almost all titles/land you have is by: - saving up ridiculous amounts of gold. Absolute Tribal Authority (Level 4) Direct Vassal Opinion: -30; Independent Tribal rules may settle, becoming Feudal or Clan. unless it is the capital of that nomad. September 8, 2020 By Jason Faulkner During the early game of Crusader Kings 3, especially if you start at 867, having a Tribal government can be advantageous. Kurthakon the creator of this mod has passed away in real life. When looking at the first tier of each hold in the game files (aside from tribal) there's this section which I imagine is the method used to prevent tribal cultures from even seeing the option to build other holdings: can_construct_potential = { building_requirement_tribal = no barony_cannot_construct_holding = no }- Added Church holding to St. 2 [ck3. The in-game tooltip breakdown may be confusing, as values are rounded. There is a button that can replace what kind of. - focus on Learning lifestyle and Scholar tree to get Innovation increasing. Give tribes unique Men at Arms, weaker than feudal ones, but ones that don't all of a sudden require gold when you swap from tribal to feudal. Report. Summon a Dragon; If you have the dragons as your main pantheon, you can pay piety when you are at war to summon a very strong special. holdings can be either tribes,castles,cities,temples,nomadic holdings. So I usually prioritize taking feudal territories for myself while granting tribal holdings to vassals, and counting on them to feudalize them. You can really go to town with taking land fast and brutally. Grant them a tribal holding, then retract titles until they move their capital there. As a short summary, you NEED, before going feudal, to have : -6k gold , which is the bare minimum. 1. Vegetalss4 is correct - if you directly control the holding it will destroy the tribal holding and replace it with a castle (with no buildings). 3. Hunting reserves. Yes it is, it’s doing it for all of my holdings though. The hardest ones to achieve would be to get all tribal inventions and to reform the faith (those are the ones that take longer and will hold you back for a while). Tribal rulers can only hold tribes without penalty, but can easily build new tribes in conquered territory; they can also build temples. So far in CK3, I haven't found any mechanic for destroying a holding, and even if there is an open slot in a newly conquered county, I still can't build a tribal holding there. ck3" to gamestate 7. Reply. All Tribal buildings are lost if you upgrade the holding, so the only real reason to build those buildings is for stability- using your Prestige for MaAs and your gold for mercs and switching-your-tax. As a non-tribal character, tribal holdings give you neither levies nor taxes. Arjen_ck2 •. Better to land somebody new as a vassal and then they will convert it to feudal for you after a few decades. Whenever I try to construct a new city or temple it says that I can't because of the county has a tribal holding despite that not being the case. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. hope is that those swedish barbarians at Paradox have found some talented game system designers and UI designers for CK3, to correct all the UI and. Revoke all the tribal rulers, hold all the counties personally, make the swap and all the counties are Feudal, then dole them back out. Your titles are listed from left to right in order of tier. Fortified Tribal Hold to Feudal? When you convert to Feudal from Tribal, if you've upgraded buildings it gives you an equal rank building from the Feudal pool. Last edited by Nea's Nose ; Mar 17, 2021 @ 8:18pm. As mentioned number 3 is unreliable, number 1 and 2 are your best option. I really really miss CK2 tribes, they were kind'a unique compared to feudals, not just a gimped version. Tribal holdings cannot be constructed. CK3 Building/Holding Guide Meta CK3 Building and Holding Guide This guide will cover a comprehensive strategy for selecting holdings, counties and buildings for Feudal lords in. ago. I've conquered some tribal holdings as a feudal ruler, and my vassals holding the tribal holdings are also feudal (and same faith/culture as me). To start a raid, you need to open the Military tab in the top right corner of the screen and select the “Raise All as Raiders” option at the top of the menu. Bugreport: CK3 - Gameplay - As Feudal Ruler cannot convert Tribal Holding to Castle Version - 1. So now the county is marked as feudal, but the holding itself is still tribal/ there are also no cities and temples. Give tribes unique Men at Arms, weaker than feudal ones, but ones that don't all of a sudden require gold when you swap from tribal to feudal. As tribal ones goal is to go feudal. Then there also seems to be weird behavior with nomads holding a county, then it does not have a capital holding. Holding Sprawl is a shared resource on the CK3 Modding Coop Discord [discord. Bordric Sep 2, 2020 @ 9:49pm. 5 12 times more man, fort level 5. Even more so if you are an independent tribe. #1 Raiding (Tribal Only) Tribals are the only ones who can raid and should take advantage of this. To go feudal, a tribal leader must subjugate or conquer land. With tribal, you can't get into a succession that helps you keep your lands together, so you. Aviaries. Because of the nomadic holding type, there would be half as many as usual levies, although they would be more effective in a variety of ways. 5-8 18 times more man, fort level >8 dont assault unless garrison is empty then 22 times more man, and same for Constantinople but with 27 times more man. Can't use other holdings if you're tribal. Declaring war against a character's head of faith costs 500 piety if the head of faith is spiritual and 100 piety if they are temporal. Report. For example if you run this from the debug console: effect = { change_government = clan_government }Crusader Kings. None of my vassals seem to be able to upgrade either, so I have a ton of holdings stuck as a tribal settlement. Any tribal buildings you had will be randomly turned into feudal buildings in your holdings. As for religion, Krstjani would be the best bet, closest 3 holy sites. Bowmen counter Footmen and the AI usually buys Footmen, especially if its a Tribal AI. Why I cannot build a castle? It says "City has Tribal holding". Have a hold feudal titles and tribal titles (e. But NONE of the techs say anything about constructing holdings. 0 unless otherwise noted. The vassal is a feudal ruler, but got stuck with tribal duchy/county of Gotland/Visby. Duke +0. In order to convert your tribal holdings to proper castles you must first adopt feudalism (also decision in the intrigue interface) which requires legalism level 1. Despite their reputation Tribal societies aren't all bad, so first we'll look at some of the gameplay that makes them fun to play. 2) (Haven't verified but it's how it worked in CK 2) To build a holding type that is already present in the county the county must already have at least one of each holding type present. Pay attention to which counties you want to grant to your children. Not sure about how it affects a tribal realm if their capital. What’s more, hunting grounds gives light cavalry bonuses to the holder of its holding. Get high enough tribal authority to have vassals settle "as tribal or clan" and when they do make a castle revoke that particular title. Alters \common\buildings\00_tribal_buildings. Report. alliances don't feel quite right and there are some perverse incentives (e. Meaning 1 if you're a duke, 2 if you're a king or emperor. My prefered building order is trading outpost -> longhouse -> war camp -> palisade but whatever you require the most should work. At first I thought it was a mod issue, but the problem continued even after disabling everything. counties can be either settled (2+ holdings) or nomadic (less then 2 holdings). Rank 3 tribal would become rank 1 feudal. What penalties do you get in ck3 when a castle is your tribal realm capital? (Doing so allows keeping your buildings after a transition to feudalism. < >. 6k. Tribal buildings Feudal and Clan government types in Crusader Kings III tend to share the aforementioned structures. Here are all the ways to get your hands on some gold in Crusader Kings 3: Raiding. Counterfeit). ) A failed hunt loops indefinitely, breaking the game. In each tribal holding I own I have duplicated the Knights building on each, granting 4 extra knights and 40% knight effectiveness. Without front-end (running the converter manually), the mod will be exported to the converter's output. Upgrading Direct Holdings. Yeah, going from tribal to feudal is ridiculously punishing if you haven't done it once before to know EXACTLY what to do. I want to control one, not BE one. Ranger’s huts. You can see it has a city as county capital but it's held by a duke (noble) so it's the wrong type of holding. Three goldmines nearby. Debasement or . trying to get into tribal but its not that simple. Level 3 buildings cost 340 Gold and a level 2 holding. As InsidiousMage notes, it is an extremely expensive investment for most realms early on, though it might be worthwhile if you're the Byzantine Emperor and want to slowly expand your Crimean holdings. Because the real money is going to come from the bishoprics, and what you are raiding the tribal holdings for are prisoners, especially children. He becomes an independent Feudal King, you die, he inherits your Kingdom too, and since you were both of equal rank he'll keep being Feudal. You can give them their own 1 county court so they don't risk infecting yours. Tribe holdings have only 4 buildings types of 2 buildings each available, but most buildings benefit the entire Realm. Tribal holdings are very useful for rulers with the tribal government, but cannot be properly governed by anyone else. Tribal holdings aren't from the Charlemagne DLC, they're just in the 2. Does this also apply to the Upgraded Tribal Hold (Fortified) so that it converts directly to a Keep? Or does it just downgrade to a Castle? It gets downgraded to level 1 castle. Still strange and probably some kind of bug that should get reported. Level 1 buildings cost 150 Gold. ck3 I really hate how it seems like we cant change castles to cities or upgrade them and all that I always like to own linconshire in England so I can stack it with baronies, but before I managed to control it some idiot vassal built to cities. You have to be either Eastmarcher or Westholder, control the Reach and there should be no more tribal holdings in the Reach. Been stuck that way for generations. It is very misleading. If the Mongol Invasion was not turned off in game rules and a player with realm size of 100 is not Culture Head of the Mongol culture then a married couple will eventually spawn: Temujin and Borte. 1. After you have become feudal though, if you then take over a tribal county it will cost 500 gold to feudalise it. Wales is a great situation to set this up in as the Welsh territory is feudalized, even though the Welsh are tribal in technology- they also have conveniently weak. The capital of a province could change from a castle to a city in the same province if you have both in your demesne. And I would not be surprised if this bonus modifier not being applied is actually a bug. How to Change Government Type as a Tribal Ruler in Crusader Kings 3. Costs a lot of gold though. What you need to do is build a tribal holding in one of the subslots and turn that into the county capital and then give the castle away preferably to a random dude. [deleted] • 1 yr.